Friday 22 April 2011

Homefront review

Homefront houses an assortment of attention-grabbing treats - from stirringly evil antagonists to the fiery splendour of a phosphorous downpour; heartbreakingly childish reminders of your domiciliary surroundings to the bullet spray of Sentry towers that test every morsel of your flanking smarts.But far too much of your time is taken up staring at Connor, being barked at by Connor and, naturally, following Connor. It's more than a little annoying - because quite frankly, Connor is a massive pillock. By the end of Homefront's compact campaign, you're likely to end up hating him almost as much as your conscience-free Commie enemy.


large scale Ground Control missions, a fierce Skirmish mode and an impromptu priority-based mission generator in the form of the Battle Creator, and Homefront's multiplayer really packs a punch. We'd go so far to say that this is the classiest, best value multiplayer shooter on the market, comfortably bettering both recent CoD monsters and edging ahead of Bad Company 2. It deserves a wide, fully engaged audience.
If you're looking for a military-style shooter that offers something genuinely different; one with a smart narrative pull in an evocative world that borrows from the very best, you'll struggle to go wrong with Homefront. The campaign length is an obvious let-down, as is Kaos's refusal to let the player find their own way - but the quality of the multiplayer is a fine counterweight to both.

9/10 - seems great

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