Friday 13 May 2011

Assassin's Creed Revelations releases November 15th

In Assassin's Creed: Revelations, master assassin Ezio Auditore walks in the footsteps of his legendary mentor, Altaïr, on a journey of discovery and revelation. It is a perilous path - one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region.In addition to Ezio's award-winning story, the acclaimed online multiplayer experience returns, refined and expanded, with more modes, more maps and more characters that allow players to test their assassin skills against others from around the world. The latest chapter in the Assassin's Creed saga also includes revolutionary gameplay, allowing players to manipulate the construct of Desmond's memories and the Animus to decipher the mysteries of his past and gain insight into the future.
Assassin's creed Revelations - play.com

After having freed Italy from the Templar threat, the Mentor of the Assassin Order, Ezio Auditore discovers that there is a new army of Templars forming in the city of Constantinople - threatening to destabilize the region. Ezio must follow in the footsteps of his spiritual mentor and forefather Altaïr Ibn-La'Ahad, which will lead him to discovery and revelation. Ezio will be searching for seals containing Altaïr's memories, through which the player can control Altaïr. The city of Constantinople will be divided into four districts: Constantin, Beyazid, Imperial and Galata. Though players will also be able to visit Cappadocia.The gameplay system from Assassin's Creed: Brotherhood will be the basis for Revelations, though Ezio's skills, like free-running and combat, will be upgraded with new features.A new item called the Hookblade will be introduced which will allow Ezio to use ziplines throughout the city, speeding up navigation by around 30%. The hookblade would also be able to be used to pull enemies towards you, enabling the player to start or prolong combination attacks. Eagle Vision will now be known as Eagle Sense, which would allow the player to focus on a character and determine the route taken by them, as well as giving the player an estimation of where they will go, which could be useful for ambushes or locating a secluded place to strike a target. A new crafting system will allow creation of bombs, with the option of upto 300 different types. These bombs could be utilised along with Eagle Sense to lay traps for guards.The concept of Borgia Towers has been expanded, and in order to neutralize Templar presence, various assault scenarios must be completed. The liberated buildings will be known as "Assassin's Dens" and control over these dens can be lost when Templars try to overtake them once more. These assaults will be triggered when the player's notoriety increases, and the Assassin's Den would be lost if they fail to neutralize the attack. Though, Assassin's Dens can be protected, provided that the player assigns a Master Assassin to overlook the building and prevent any further Templar attacks on the building they are posted at. The cap for the Apprentice Leveling system would also be raised to 15.Meanwhile, the modern day aspect of the game will also be upgraded with a new feature, tentatively labeled "revolutionary gameplay", in which Desmond Miles will need to change the construct of his ancestors' memories and in the process, unravel the future. He will re-enter the Animus and find a safe-mode called "The Black Room" where he will reintegrate the splintered layers of his subconscious.The game will come with a multiplayer mode like its predecessor Assassin's Creed: Brotherhood, though it will be upgraded with new modes, maps and characters to refine the experience. It will now feature customization, allowing the player to choose their own weapon and change their appearance, editing clothes and other minor features.

10/10 - looks fantstic

No comments:

Post a Comment